Pierre Moret
FRFrench

Injoy — Nutrition tracking

Helping patients with chronic bowel diseases better manage pain through diet and lifestyle.

Skills

  • User research
  • Product strategy
  • Design system
  • High-fidelity prototyping

Timeline

March 2023 → July 2023


Collaboration

Hsingii Bird


Context

Injoy supports people with bowel conditions (irritable bowel syndrome, Crohn’s disease, etc.) in tracking and improving their digestive health.

The service rests on three pillars:

  • Test kits — to analyse patients’ gut flora.
  • The Beacon — a sensor placed in the toilet to measure time spent.
  • The app — which centralises data, lets users log symptoms and meals, and delivers personalised recommendations.

When I joined, Injoy was still shaping its design practice. I took on significant responsibility and worked directly with Hsingii, the lead designer.


Research and problem framing

A major project I led was the full redesign of nutrition tracking. This feature was critical because patient recommendations relied heavily on the food data collected.

Through in-depth user research, I identified several major friction points in the existing experience:

  • Long, complex flow — users struggled to log meals every day.
  • Low engagement — difficulty tracking meals regularly hurt recommendation quality.
  • Inefficient search UX — adding several foods required reopening search multiple times.

To structure my approach, I defined user stories that helped prioritise work against user needs.

Research and exploration — meal logging and food search flow

Ideation and exploration

Before moving into detailed design, I ran several ideation steps to refine the solution:

Benchmark
Review of similar apps to identify best practices for nutrition tracking.
User flow
Mapping the user journey to streamline the end-to-end process.
Low-fi wireframes
Early sketches to test different structure and interaction approaches.

These steps built a solid foundation before high-fidelity design.

User journey mapping and Injoy survey flows
Paper wireframes — first UI directions
Wireframes (paper iterations)
Paper wireframes — screen and component exploration
Wireframes (screen exploration)

Solution

After analysing pain points, I proposed improvements validated with my manager and the lead designer, then shipped incrementally in development sprints.


Calendar view and streaks

Added a weekly view so users can easily see which days they logged meals.

Introduced a streak system to encourage more consistent tracking.

Injoy Diet screen — weekly calendar and meal tracking

Simplified search and multi-select

Replaced the old search with a bottom sheet, avoiding navigation to another screen.

Added multi-select so users can pick several foods in one interaction, greatly reducing time to log a meal.

Food search — results and keyboard
Simplified search
Multi-select — adjusting portions
Multi-select & portions

Nutritional context

Integrated informative bottom sheets explaining key concepts such as portion sizes and nutritional balance.

Nutrition summary — macro and portion guidance

Favourite foods

Added favourites for quick logging of frequently eaten foods with preset quantities.

Favourite foods — quick selection and preset quantities

Project outcomes

This project was a rewarding experience that let me combine design and product strategy. Redesigning Injoy's nutrition tracking led to a more engaging, intuitive experience aligned with research findings.

This redesign enabled us to

  • Reduce the time needed to log a meal.
  • Improve understanding of nutritional data.
  • Increase consistency of food tracking, strengthening the quality of medical recommendations.

Working on this project, I learned to balance user experience, technical constraints, and engagement while collaborating effectively with stakeholders. It was a major step in my growth as a product designer.

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